Piercing Strike
Prerequisites: Weapon Specialization (Rapier) Action: 2 Actions
EXP Cost: 15
Ranks: 3
Description: You take extra time to aim for gaps, arteries, and other vulnerable areas, piercing them with a short yet deadly strike. Roll an attack with a Rapier type weapon, dealing an additional 1d6 damage. If any damage goes through to the creature, this attack inflicts Bleed (2), this bleed stacks both with itself and other bleed sources.
RANK 2 (10)
The bleed amount increases to 3
RANK 3 (12)
Rank 3: The bleed amount increases to 4. On a sucessful strike this ability also now inflicts the Off-guard condition until the end of your next turn